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What do you think?

People seriously call Facing Demons cursed? That game is amazing. You are, in my opinion, one of the best artists and game makers out there. Please don't let those haters get to you all.

i wonder if there will be flirting with cha-

WAIT NO-

ะ’ั‹ะณะปัะดะธั‚ ะบั€ัƒั‚ะพ

no rush but its said that this is supposed to release in 2021 right? its 2022

Zamn

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Check our others media:
Official Discord server | YouTube channel | VK group | Soundcloud


"i've had enough, kiddo..."
"this is the last time i tolerated you..."
"now... it's time to use drastic measures..."
It's useless to fight. It's useless to care. No matter what he did, it was destined to fail. It's because he's not strong enough. Not ambitious enough. But he knows someone who has the strength and ambitions... He just needs to press a couple of buttons... And then he will discover his true potential. No matter the cost...


Idea and script by Ignitio
Programming by Drendy
Sprites by apricoska
Music by wonderless
Logo by sotwound


Q: Will this be a single battle or entire?
A: Yes, it is full game with different encounters. But in general it's a large battle-based fan-game.

Q: Why is it so similar to Dustbelief and Rejuvenation?
A: In general you can see it as Dustbelief/Rejuvenation take. But in that case Undertomb=Horrortale, Underverse=Sans Rescue Squad and such. All similarities is obvious, because we're inspired by those AU. RL is basically just canon-wise variation with some unique ideas. If you're not fine with that - leave right now and cry about it.

Q: Will there be-
A: No cringe. As we learned, this community is very dramatic about dirty jokes. Fine, let's play by your rules.


#fangame #undertale #bullethell #sans #papyrus



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Mild Language

First preview of our game! Real, no jokes!
https://youtu.be/oZU3gVgyxck

Preview #1 - papyrus, human is... | Undertale Fan Game: Reliable Lies
In this video Sans and Papyrus decides that human is...-Voice and artwork by apricoskahttps://www.deviantart.com/apricoskaartLogo by sotwoundhttps://www.devi...
https://www.youtube.com/watch?v=oZU3gVgyxck

So that you don't fall asleep, we decided to share updated sprites by Apricoska. I will share some details about it.

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So engine is GameMaker Studio.
Btw Drendy began coding engine, but sprites will be remastered, since artist raised his skill and want to redone them.
So uh, stay tuned anyway

Sticking with idea of Sans reacting to our deaths. If you will die too much, he will notice it and react differently in the dialogues. For now only Section 2 has this feature, but I will think about how to do it in Section 1

Estimated length of the game, I believe, +-hour
Well, unless you want to skip everything, then of course it will be shorter

If we can imagine game's content, we can divide into

- Prologue
- Section 1
- Interlude
- Section 2
- Section 3 (so-called "Phase" 1/2/3)
- Credits

New soundtrack!
"Nothing Wrong in Being Alive" - Section 2 Theme

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We think there will be around 4 endings in the game. 1 true ending, 2 bad endings and 1 normal ending.

Bruh. First I needed to explain why no one can teach me which fan-works I should and should not do, now this. Ok, here we go.

What about updates?

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